Let's see what is coming up shortly content wise... darn internet keeps going out making it a hassle to add content the past few days.
Game Boy (Color)
Off Topic Review - Monster Rancher Explorer
More of a puzzler in the vein of Solomon`s Key than an RPG, this is a nice change of pace from past games reviewed both on Game Boy Color and the PS2, so why not.
Game Boy Advance
(I need to get a few new GBA games to review)
Nintendo DS
Dragon Quest IX Sentinels of the Starry Skies
I kinda like this one... but I have been grinding this for hours and I have some gripes with this. It's nothing like Dragon Quest VII (my first DS review of a Dragon Quest game) and that is kinda a good and bad thing to me. Review upcoming.
Nintendo 3DS
I will check out the Etrian Oddssey demo first off.
Well reviews coming soon, stay tuned.
The pursuit, review and discussion of RPG and Strategy gaming. This summer featuring 3DS Addict, Pocket Gamer, Antisocial Gamer and Wii Life in the realm of RPG/Strategy.
Friday, May 31, 2013
Monday, May 27, 2013
Minor Android Tablet Review : Glu`s Tavern Quest
Presently the only Cafe World like game I am recommending, as well as the only Glu game at present, Tavern Quest takes the usual running a Cafe game and innovates it by adding a limited RPG aspect to the game that is reflected in a few ways. Not a full out RPG, yes, but one if those games that offer a light slice of RPG and a bit of casual for a curiously enjoyable experience.
You play the role of a Dragon (who strangely looks like a older version of Spike) who doesn't want to do Dragon stuff, but instead want to run your own tavern. However monsters are bullying you, so you hire heroes to work for you, taking out the monsters bounty hunter style (you have a list of monsters increasing in difficulty from green to blue to red that you send three heroes to take out, a fighter and a ranged attacker and a healer).
Recruiting heroes is simple. First you buy the flag needed to attract them to your tavern, which you fI nd in the game store. Once you attract them you have to recruit them, but instead of paying them in gold you pay them in food. As heroes come in each has a voice bubble with a specific ingredient they want.Clicking in the hero states exactly how many servings you need to give him/her in order to recruit them. All you have to do is have the right food, with the right ingredient, with x servings in order to recruit them. You can add ingredients to recipes (which you earn over time collecting from said flags randomly as they play a part I n generating income for your tavern) as well as speed up completing recipes with Glu credits... which, by the way,is the easiest Premium currency I ever earned in a game. Unlike other games where the game is very stingy with Premium currency this one is rather generous with it in comparison. Sure you still have to grind like crazy to unlock 3 class flags but you feel as if it is an accomplishable task, a rarity with Premium currency.
My biggest problem with the game us while it is rather fun, mixing elements of diner SIM and RPG, it suffers from being rather finite. You can level up your heroes, but they quickly max out at 10. You can level up your tavern so it can hold more heroes but eventually that had limits. You can level up your recipes... as much good that is as you don't seem to have any differences between a one star and five star recipe from what I can see of it... but eventually you max them all out and you don't seem capable of earning New recipes aft e r a certain point. So the game is great, but eventually runs out if steam. I hope I am wrong, and that something surprising happens when I max out a row if recipes but... I am not holding my breath in that. What this game needs is expandable dlc content to keep it going... not going to happen, but that would be nice.
All in all even with its finite lifespan it is still pretty fun. Nicely done graphics wise, a nice though small taste of SIM meet RPG, for a quick play on the bus or between stuff it's pretty recommendable. Limited but enjoyable. A 3 out of 5.
You play the role of a Dragon (who strangely looks like a older version of Spike) who doesn't want to do Dragon stuff, but instead want to run your own tavern. However monsters are bullying you, so you hire heroes to work for you, taking out the monsters bounty hunter style (you have a list of monsters increasing in difficulty from green to blue to red that you send three heroes to take out, a fighter and a ranged attacker and a healer).
Recruiting heroes is simple. First you buy the flag needed to attract them to your tavern, which you fI nd in the game store. Once you attract them you have to recruit them, but instead of paying them in gold you pay them in food. As heroes come in each has a voice bubble with a specific ingredient they want.Clicking in the hero states exactly how many servings you need to give him/her in order to recruit them. All you have to do is have the right food, with the right ingredient, with x servings in order to recruit them. You can add ingredients to recipes (which you earn over time collecting from said flags randomly as they play a part I n generating income for your tavern) as well as speed up completing recipes with Glu credits... which, by the way,is the easiest Premium currency I ever earned in a game. Unlike other games where the game is very stingy with Premium currency this one is rather generous with it in comparison. Sure you still have to grind like crazy to unlock 3 class flags but you feel as if it is an accomplishable task, a rarity with Premium currency.
My biggest problem with the game us while it is rather fun, mixing elements of diner SIM and RPG, it suffers from being rather finite. You can level up your heroes, but they quickly max out at 10. You can level up your tavern so it can hold more heroes but eventually that had limits. You can level up your recipes... as much good that is as you don't seem to have any differences between a one star and five star recipe from what I can see of it... but eventually you max them all out and you don't seem capable of earning New recipes aft e r a certain point. So the game is great, but eventually runs out if steam. I hope I am wrong, and that something surprising happens when I max out a row if recipes but... I am not holding my breath in that. What this game needs is expandable dlc content to keep it going... not going to happen, but that would be nice.
All in all even with its finite lifespan it is still pretty fun. Nicely done graphics wise, a nice though small taste of SIM meet RPG, for a quick play on the bus or between stuff it's pretty recommendable. Limited but enjoyable. A 3 out of 5.
Saturday, May 18, 2013
Legend of Zelda Oracle of Ages and Seasons coming to 3DS
When I heard that Oracles of Ages and Seasons (originally from the Game Boy Color) was coming to the 3DS 3DS eshop I felt it was about time. After all we had Link`s Awakening on the eshop, and a new rerelease of Ocarina of Time on 3DS so why not Oracle. What with a sequel to Link to the Past on its way, as well as the eventual 3dification of Majora`s Mask why not Oracle. Sadly if there is a downside there is no plans to attempt to remake the lost third game of what should have been an Oracle trilogy, and no doubt entirely frivolous and useless things from the original remain intact, much like how the Game Boy Printer content in Link`s Awakening Game Boy Color remains intact despite the fact it is unmistakably useless content on the 3DS version. In this case no doubt it's the Pokemon like trading system that exhausted between the two games, and needs to be entirely revisioned taking into account the 3DS streetpass capacity in order to be even remotely functional.
It's out this month (May) and if you are a Zelda fan you should definitely check it out.
It's out this month (May) and if you are a Zelda fan you should definitely check it out.
Sunday, May 12, 2013
Waiting to Recharge 5/12
Unlike other blogs with game themes this is rather... focused. So I have a mix of sources to draw from every week review-wise. So let's see... this coming week...
Nintendo
Game Boy (Color) - Harry Potter and the Chamber of Secrets GBC
The rare RPG in the Harry Potter gaming library
Game Boy (Color) - Final Fantasy Legend 3
Doubling up this week.
DS - Dragon Quest IX Sentinels of the Starry Skies
3DS - Monster Hunter Ultimate 3 Demo
Most of these are also appearing on Nintendopoly, except FFL 3, which is unique to here.
Tablet
Tavern Quest
A RPG in the most minimal of content, yet still recommended all the same. One part Cafe World tycoon SIM and one part minor RPG, Tavern Quest is a decently engaging free to play worth checking out... I will tell you why soon.
That is the review schedule, and knock on wood I am sticking to it. Stay tuned.
OK. Time to get to work.
Nintendo
Game Boy (Color) - Harry Potter and the Chamber of Secrets GBC
The rare RPG in the Harry Potter gaming library
Game Boy (Color) - Final Fantasy Legend 3
Doubling up this week.
DS - Dragon Quest IX Sentinels of the Starry Skies
3DS - Monster Hunter Ultimate 3 Demo
Most of these are also appearing on Nintendopoly, except FFL 3, which is unique to here.
Tablet
Tavern Quest
A RPG in the most minimal of content, yet still recommended all the same. One part Cafe World tycoon SIM and one part minor RPG, Tavern Quest is a decently engaging free to play worth checking out... I will tell you why soon.
That is the review schedule, and knock on wood I am sticking to it. Stay tuned.
OK. Time to get to work.
Saturday, May 11, 2013
Getting back on track
Sorry for the long delay, but working on getting back on track worldwide.
First step is getting my hands on a used laptop for working on podcasts. Something that is presently a work in progress.
Part of my summer schedule is getting podcasts back on track. That means posting related episodes of 3DS Addict, Antisocial Gamer, Pocket Gamer and Wii Life in relations to RPG and Strategy gaming.
First thing first, getting back on track to posting daily content. Stay tuned.
First step is getting my hands on a used laptop for working on podcasts. Something that is presently a work in progress.
Part of my summer schedule is getting podcasts back on track. That means posting related episodes of 3DS Addict, Antisocial Gamer, Pocket Gamer and Wii Life in relations to RPG and Strategy gaming.
First thing first, getting back on track to posting daily content. Stay tuned.
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